Mixed reality, spectating, location-based gaming
November 1, 2012 § Leave a comment
Try this: Stine Ejsing-Duun (Aalborg University)’s blog at Pervasive Games on location-based gaming, Alison Oddey and Christine White’s edited collection of essays, Modes of Spectating (2009) that looks at the many ways modern audiences are engaged in dialogue and communication with media (Lawrence Raw from Baskent University has a short informative summary of the book), and Steve Benford and Gabriella Gannachi’s Performing Mixed Reality, a review of “the hybrid space, between real and virtual” where theatrical performances, digitally-enhanced, are happening today…
— and then try telling me this is not an exciting time for audiencing/reception studies we’re going through. These are the tools that now allow us to look, archaeologically, into past reception practices in all sorts of media (film, television, radio, etc.) that once were “new”.